Meet the new Sentry Godot SDK: Track crashes, errors, logs, and player feedback across platforms so you can debug faster and keep your game running smoothly.
Why we killed our first metrics product, how time-series hit its limits, and what we learned rebuilding metrics to give developers clearer, connected context.
Sentry's product just got a major redesign. Meet S.C.R.A.P.S., our new design language that brings more depth, personality, and clarity to the entire app.
Previously, I wrote about how debugging, whether done by humans or AI powered tools, depends on context. Without it, even the most capable systems can only tell ...