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by OnJoueTu How Did It Start? Mathieu Bieri: The story of Naishi is a story of chance encounters and happenstance. I had been working on a prototype for a game called "Drakkar" that had a simple principle of five tiles on a card stand that would ...
by Box of Delights Deckers began as a somewhat different game, way back in 2010. Such is the way with board game design and development. It was a time when the hobby of board games was really starting to hot up. I had recently discovered modern board ...
by Alberto Camaño Pascual Paddy -- Diario del Diseñador (Español) Dear community, I'd like to share with you the design journey of Paddy, both as a thank you to all the players who made this exciting world possible and as a source of inspiration ...
by NicoleMaynard Frog Faire began as a Renaissance Faire/Olympics-themed card game in 2023. Tapping into the athletic nature of frogs and a fairytale setting like Rebel Princess, I brainstormed a list of Olympic-inspired activities frogs might be ...
by Derek Yeung I had the honor of attending Game Market Spring 25 in Japan on May 17-18, 2025, receiving a press pass for the event on behalf of BGG. (I'm a Team Geek volunteer at BGG events and picked up games from this event for the BGG Library.)
by Greyfax Hey, folks, it's a short column this time as I am hosting an event this weekend and have a ton to do. Here is the question: Can we kick out a player who is in cognitive decline? We've touched on this before, and I'm going to do a ...
 
 
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